Description
each representing a player’s civilization
and something just a little beyond the world
longing for a taste of the foul deeds and dark dreams of mortal minds
In the game and the Flashpoint Cycle
each bringing their unique flavor to the fight
Akroma's Will - Extended Art (CMR) Condition:MP each representing a player’s civilizationAkroma's WillCasting Cost: Card Type: InstantCard Text: Choose one. If you control a commander as you cast this spell, you may choose both. Creatures you control gain flying, vigilance, and double strike until end of turn. Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Exchange/Return Notes
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